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Video
Games Fulfill Psychological Needs
Researchers say they've found another reason why video games
are so hard to give up: They may help fulfill basic psychological
needs.
In a study published in the January issue of Motivation and
Emotion, investigators from the University of Rochester
and Immersyve Inc. looked at what motivated 1,000 gamers to
keep playing video games.
"We think there's a deeper theory than the fun of playing,"
lead investigator Richard Ryan, a motivational psychologist
at Rochester, said in a prepared statement.
The gamers were divided into four groups, each asked to play
different games. They answered questionnaires both before
and after playing the games. The researchers used the questionnaires
to look at the underlying motives and satisfactions that can
spark players' interests and sustain them during play.
The researchers found that the games can provide opportunities
for achievement, freedom and even a connection to other players.
Those benefits trumped a shallow sense of fun, which doesn't
keep gamers as interested. Players reported feeling the best
when the games produced positive experiences and challenges
that connected to what they knew in the real world.
"It's our contention that the psychological 'pull' of games
is largely due to their capacity to engender feelings of autonomy,
competence and relatedness," said Ryan. He believes that video
games not only motivate further play but "also can be experienced
as enhancing psychological wellness, at least short-term."
For the participants who played massively multiplayer online,
or MMO, games -- which are capable of supporting hundreds
of thousands of players simultaneously -- the need for relatedness
emerged "as an important satisfaction that promotes a sense
of presence, game enjoyment and an intention for future play,"
the researchers found.
Ryan pointed out that while not all video games are able
to satisfy basic psychological needs, "those that do may be
the best at keeping players coming back."