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Video
Games Make Kids Fat,
Violent, Swedish Experts Say
Video games can make children fat and,
in the case of violent games popular among teenage and younger
boys, aggressive and even criminal, Swedish experts said.
The games industry, estimated at
$200 million a year in Sweden and $10 billion in the United
States, is dominated on the hardware side by Microsoft Corp.'s
Xbox, Sony Corp's PlayStation and Nintendo Co. Ltd's Game Boy
and GameCube consoles.
Electronic Arts Inc., Nintendo,
Activision Inc., and Take-Two Interactive Software Inc. are among
leading games title publishers.
Take-Two's Rockstar unit's Grand
Theft Auto -- a game condemned as "horrendous" by former U.S.
Democratic presidential hopeful Joseph Lieberman -- is among titles
mentioned by a Swedish television documentary in connection with
violent youth crimes.
"It's concerning because they (video
game players) are rehearsing scripts of behavior that will possibly
play themselves out in real life," Michael Rich, a member of the
American Academy of Pediatrics who has studied the effects of
entertainment media on the physical and mental health of children,
was quoted as saying in the 45-minute "Deadly Game" documentary.
Monday's preview of the film, due
for prime time broadcasting on Swedish TV4 television on Wednesday,
was followed by a panel debate, which concluded that scientific
findings of the effects, if any, of violent video games were scant.
"But it has been proved beyond
dispute that people who watch a lot of violence on television
develop aggressive behavior," said Frank Lindblad, a child psychiatrist
at Sweden's Karolinska Institute university hospital.
DIFFUSE BORDER
"They run a very high risk of criminal
behavior ... there's a lot suggesting that video games are worse,"
he said, noting that many players tended to identify themselves
with game heroes.
"The border between the virtual
reality and the real world becomes diffuse and that is dangerous,"
Lindblad said.
Gustav Niel-Berggren, a 16-year-old
student who said he tended to spend many hours a day several days
a week playing an interactive online action game called Counter-Strike,
which focuses on killing opponent soldiers, disagreed.
"Shooting somebody in a game is
just like scoring a goal in a football match," he said, dismissing
the documentary's suggestion and Lindblad's fear that youths could
not distinguish between the game world and real life.
Elisabeth Junttila, a mother of
six and head of a nationwide association promoting closer ties
between homes and schools, said some children became addicted
to video games, spending all their waking hours in front of a
computer screen gorging potato chips, pizza and soft drinks.
Anne Folke, co-founder of a lobby
seeking to counteract through public awareness campaigns what
it sees as the ill effects of video games, said games were consuming
ever more of children's time.
"They are in poor physical shape,
they eat unhealthily, grow fat and suffer insomnia," she said.
Reference
Source 89
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